Now that we have built Boost for Visual Studio, it sure would be handy to store the settings we need to use Boost in one place so that they can be easily set and reused. Visual Studio property sheets allow us to do just this. A property sheet is a collected set of settings which are stored in a .vsprops file. The file can be stored and reused between projects when common properties are desired. To create a property sheet for our Boost installation, we will first need to select the “Property Manager” tab of our project. [img_assist nid=415 title=Selecting the Property Manager Tab desc= link=popup align=none width=640 height=375] Next, right click on the project and choose “Add New Project Property Sheet…” [img_assist nid=416 title=Adding a New Property Sheet desc= link=popup align=none width=640 height=375] Now, choose the name and location of the property sheet that you would like to create. We are calling ours “boost.vsprops” [img_assist nid=417 title=Naming the Property Sheet desc= link=popup align=none width=640 height=375] Then, right click on the new property sheet and choose “Properties.” This will allow us to actually set the properties that the property sheet contains. [img_assist nid=418 title=Bringing Up the Property Sheet Properties desc= link=popup align=none width=640 height=375] The goal of this particular property sheet is make Boost easy to use. We will need to configure the includes directory and library directory of Boost to accomplish this. Select “Common Properties -> C/C++ -> General” in the property tree and set the “Additional Include Directories” to include your Boost installation’s header file directory. [img_assist nid=419 title=Setting the Boost Include Directory Property desc= link=popup align=none width=640 height=375] Finally, you will need to set “Common Properties -> Linker -> General -> Additional Library Directories” to include your Boost’s library installation folder. [img_assist nid=420 title=Setting the Boost Library Directory Property desc= link=popup align=none width=640 height=375] There, now we have created the Boost property sheet. Any time we want to use Boost from now on we just need to add this property sheet to our project and it will be ready to go. We can add many property sheets to our projects; so, we could create a library of property sheets for the various libraries that we regularly use.